<html>
<head>
	<link rel="stylesheet" href="game.css"/>
	<script type="text/javascript" src="game.js"></script>
	<script type="text/javascript" src="queue.js"></script>
	<script type="text/javascript" src="objects.js"></script>
	<script type="text/javascript" src="player.js"></script>
</head>
<body>
	<div id="viewport">
		<canvas id="buffer1"></canvas>
		<canvas id="buffer2"></canvas>
		<div id="overlay"></div>
	</div>
	<div>
          <input type="button" id="btnStart" value="Start" />
          <input type="button" id="btnStop" value="Stop"/>
          <input type="button" id="btnMute" value="Mute"/>
	</div>
    <audio id="start" preload="auto">
        <source src="snd/start.ogg" type="audio/ogg" />
        <source src="snd/start.mp3" type="audio/mpeg" />
    </audio>

    <audio id="title" preload="auto">
        <source src="snd/title.ogg" type="audio/ogg" />
        <source src="snd/title.mp3" type="audio/mpeg" />
    </audio>

    <audio id="fireChannel1" preload="auto">
        <source src="snd/fire1.ogg" type="audio/ogg" />
        <source src="snd/fire1.mp3" type="audio/mpeg" />
    </audio>

    <audio id="fireChannel2" preload="auto">
        <source src="snd/fire1.ogg" type="audio/ogg" />
        <source src="snd/fire1.mp3" type="audio/mpeg" />
    </audio>

    <audio id="fireChannel3" preload="auto">
        <source src="snd/fire1.ogg" type="audio/ogg" />
        <source src="snd/fire1.mp3" type="audio/mpeg" />
    </audio>

    <audio id="fireChannel4" preload="auto">
        <source src="snd/fire1.ogg" type="audio/ogg" />
        <source src="snd/fire1.mp3" type="audio/mpeg" />
    </audio>
</body>
</html>
